Artax+4 by Sphinx&RFO
- - - - - - HLLPPLLXX ( (< - P8KLMEFGHIFGHIFGHIFGHIFG _FGFGHIHIFG _FG _''')''')''') - HLLPPLLXX ( (< -
- - - - - - HLLPPLLXX ( (< - P8KLMEFGHIFGHIFGHIFGHIFG _FGFGHIHIFG _FG _''')''')''') - HLLPPLLXX ( (< -
- I MESSED YOU I AM SORRY) THE SILK KKB - GLLHC78DCLLHCLLDC THE MEMBERS OF RFO ARE ASTERIX/ECLIPSE/GREEN GRIFFON/IMAGE LORD LOKI/PHANTASM/SPECTRUM/STRYKER RASTER BLASTER/WANDERER - YA! THE SILK DRAGON HERE (I AM NOW A MEMBER OF THE MIGHTY RAGE FOR ORDER) CALL RFO HQS (206)839-3644, (206)839-3644, (713)353-7844 AMERICAN GREETS GO TO: FBR, MAYHEM, SBI, ATC, XDS, AND TWG EUROPEAN GREETS GO TO: HOTLINE, IKARI, FIRE EAGLE, SPHINX, AND BEASTIE BOYS (THIS IS MY GREETING LISTED NOT RFO, SO IF I MESSED YOU I AM SORRY) THE SILK DRAGON/RFO LATER - - 4IS PROUD TO GIVE YOU - ABCDEFGHIJKLMNOPQRSTUVWXYZ[/]^_ - SPHINX PROUDLY PRESENTS ARTAX - . BROUGHT TO YOU BY GRIMLOCK AND MARC ON 11-4-1989 . THIS GAME WILL PROPABLY BE SPREAD TWO TIMES , THATS BECAUSE I HAVE TO GIVE IT TO THE AMERICANS . IF I DIDNT SOMEONE ELSE PROPABLY WILL DO IT . SO DONT BLAME ME FOR THIS . OKAY CALL SPHINX HQ AT 313-453-2527 OR CALL HTL/IKARI HQ AT 503-654-5943 . GREETS WILL GO TO HOTLINE IKARI ELITE DCS UNIBIT X-RAY UNION AND TO SPARROW (THEY KNOW WHO I MEAN) . AMERICAN GREETS TO : RFO AND IMAGE . NOTHING MORE IN MY MEMORY . SO LATER ON - ^JFJY!M I+IJPB/F2/[ - 9ARTAX WAS CODEDC - ^JFJY!M I+IJPB/F2/[ - ^JFJY!M I+IJPB/F2/[ - 9ARTAX WAS CODEDC -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD" ARTAX INTRO! ",8,1: SEARCHING FOR ARTAX INTRO! LOADING READY. RUN A - E BEGINNING OF YOUR JOUR - - YOUR NAME IS MAD HUNTER. YOU WENT ON A MISSION TO THE EARTH. THIS MISSION WOULD TAKE YOU 103 LIGHTYEARS. BECAUSE THIS WAS TOO LONG TO SURVIVE YOUR BODY WAS FROZEN IN THE BEGINNING OF YOUR JOURNEY. THE COORDINATES OF THE EARTH WERE PROGRAMMED INTO THE MAIN COMPUTER OF YOUR SHIP. YOUR SPACESHIP FLEW 17 LIGHTYEARS LATER THROUGH AN UNEXPECTED ASTEROIDSTORM. THIS DAMAGED THE MAIN COMPUTER AND THE COORDINATES OF THE EARTH WERE CHANGED. YOU FLOW 86 LIGHTYEARS WITHOUT KNOWING THROUGH UNKNOWN STARSYSTEMS. YOUR BODY WAS BROUGHT BACK TO NORMAL TEMPERATURE ON THE 103TH LIGHTYEAR AMD YOU LANDED ON AN UNKNOWN PLANET. WHILE YOU WERE SCOUTING THE PLANET YOU SAW SOME FRIENDLY INHABITANTS. THEY WERE VERY ANXIOUS, BUT YOU DIDN'T KNOW WHY. THE INHABITANTS BROUGHT YOU TO THEIR LEADER, WHO EXPLAINED YOU THE PROBLEM: HOSTILE CREATURES ARE TERRORISING THEIR STARSYSTEM 'ARTAX'. THE INHABITANTS CAN'T FIGHT BACK, BECAUSE THEY DON'T HAVE ANY WEAPONS. YOU ARE THEIR ONLY HOPE. FALKOR, THEIR LEADER, BEGGED YOU TO FREE THE 3 PLANETS OF ARTAX FROM THE HOSTILE CREATURES. YOU DECIDED TO TAKE THE JOB, KNOWING IT WAS A HARD TASK. YOUR SPACESHIP WAS DIRECTLY BUILT INTO A REAL WARSHIP. AFTER YOU GOT IN YOUR SHIP, YOU LEFT FOR THE FIRST PLANET OF ARTAX........NOW IT'S UP TO YOU TO DEFEAT THE HOSTILE CREATURES ON ALL THREE PLANETS. GOODLUCK... - - I DONE BY HAWK CONSULTANTS TM/LTD+(C) 1988-2043 AND ALL RIGHTS RESERVED - YOUR NAME IS MAD HUNTER. YOU WENT ON A MISSION TO THE EARTH. THIS MISSION WOULD TAKE YOU 103 LIGHTYEARS. BECAUSE THIS WAS TOO LONG TO SURVIVE YOUR BODY WAS FROZEN IN THE BEGINNING OF YOUR JOURNEY. THE COORDINATES OF THE EARTH WERE PROGRAMMED INTO THE MAIN COMPUTER OF YOUR SHIP. YOUR SPACESHIP FLEW 17 LIGHTYEARS LATER THROUGH AN UNEXPECTED ASTEROIDSTORM. THIS DAMAGED THE MAIN COMPUTER AND THE COORDINATES OF THE EARTH WERE CHANGED. YOU FLOW 86 LIGHTYEARS WITHOUT KNOWING THROUGH UNKNOWN STARSYSTEMS. YOUR BODY WAS BROUGHT BACK TO NORMAL TEMPERATURE ON THE 103TH LIGHTYEAR AMD YOU LANDED ON AN UNKNOWN PLANET. WHILE YOU WERE SCOUTING THE PLANET YOU SAW SOME FRIENDLY INHABITANTS. THEY WERE VERY ANXIOUS, BUT YOU DIDN'T KNOW WHY. THE INHABITANTS BROUGHT YOU TO THEIR LEADER, WHO EXPLAINED YOU THE PROBLEM: HOSTILE CREATURES ARE TERRORISING THEIR STARSYSTEM 'ARTAX'. THE INHABITANTS CAN'T FIGHT BACK, BECAUSE THEY DON'T HAVE ANY WEAPONS. YOU ARE THEIR ONLY HOPE. FALKOR, THEIR LEADER, BEGGED YOU TO FREE THE 3 PLANETS OF ARTAX FROM THE HOSTILE CREATURES. YOU DECIDED TO TAKE THE JOB, KNOWING IT WAS A HARD TASK. YOUR SPACESHIP WAS DIRECTLY BUILT INTO A REAL WARSHIP. AFTER YOU GOT IN YOUR SHIP, YOU LEFT FOR THE FIRST PLANET OF ARTAX - H.NOW IT'S UP TO YOU TO DEFEAT THE HOSTILE CREATURES ON ALL THREE PLANETS. GOODLUCK... -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD" ARTAX PICTURE! ",8,1: SEARCHING FOR ARTAX PICTURE! LOADING READY. RUN -
D - - - RAGE FOR ORDER PRESENTS: MACHINE! INTRO CODED BY: PHANTASM! - RFO HERE WITH: MACHINE ... IMPORTED BY: ASTERIX! , ON: 3-I4-89 ... GREETS TO: ATC MAYHEM RAMPAR NFI NEC TWG ... OVERSEAS TO: SPHINX BEASTIES HOTLINE DCS IKARI ORION FIRE EAGLE ... MEMBERS ARE: ASTERIX, PHANTASM, GREEN GRIFFON, SPECTRUM, AND LORD LOKI!! ... - OK ASTERIX SIGNING OFF...! - - RAGE FOR ORDER PRESENTS: MACHINE! INTRO CODED BY: PHANTASM! - - KLZ[/]Z[^__ !"#$#$# -
**** COMMODORE 64 BASIC V2 **** 64K RAM SYSTEM 38911 BASIC BYTES FREE READY. LOAD"MACHINE NOTE/RFO",8,1: SEARCHING FOR MACHINE NOTE/RFO LOADING READY. RUN THE CODE FOR THE GAME IS: SPHINX AND HIT RETURN AFTER TYPING THAT IN! READY. -
D - - RFO PRESENTS: WINTER HOLIDAYS 3-I4-89! INTRO BY: PHANTASM! - RFO RETURNS TO UR SCREENS WITH: WINTER HOLIDAY ... IMPORTED BY: ASTERIX! .. ON: 3-14-89 ... GREETS TO: TWG NFI ATC MAYHEM RAMPAR NEC ... OVERSEAS: SPHINX HOTLINE BEASTIE BOYS FIRE EAGLE DCS IKARI .... MEMBERS ARE: ASTERIX, PHANTASM, STRYKER, GREEN GRIFFON, SPECTRUM, AND LORD LOKI!! ... - ASTERIX SIGNING OFF.... - - RFO PRESENTS: WINTER HOLIDAYS 3-I4-89! INTRO BY: PHANTASM! - - - SPHINX - - SPHINX WAREZ - - SPHINX - - KLZ[/]Z[^__ !"#$#$# -